• Level cap raised to 23
• 30 new weapons added
• Added ability to retrain character skills and attributes
• Skill balance changes
• Added diminishing returns to the effectiveness of most skills
• Health and energy increase by 2 points per attribute point instead of 3
• Existing character's health and energy will be scaled to match
• Physical weapons do slightly more damage / energy weapons do slightly less
Several exciting new features are in the works... check back for more information or share your ideas in our forums. Thanks for playing!
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